AI Insights · Timothy · January 2022
Top Down Games on iOS in Venezuela Q4 2021: Performance Overview
In Q4 2021, top-down games on iOS in Venezuela saw varied performance trends. Highlights include consistent downloads for Clash Royale and revenue spikes for Candy Crush Soda Saga.
In the fourth quarter of 2021, the top five top-down games on iOS in Venezuela exhibited diverse performance trends. Below, we delve into the weekly downloads, revenue, and active user trends for these games, based on data from Sensor Tower.
Candy Crush Soda Saga from King experienced a notable increase in weekly revenue, peaking at approximately $23 in the weeks of December 6 and December 13. Weekly downloads fluctuated, starting at 322 in late September and gradually declining to 221 by the end of December. Weekly active users showed a slight increase from 5.4K to 5.6K in October, then dipped to around 5.2K in December, closing the quarter at 5.3K.
Solitaire Grand Harvest by Supertreat saw a mixed performance. The game’s weekly revenue peaked at $25 in early November but dropped to zero by the end of December. Downloads were minimal, with only a few weeks showing activity, such as 26 downloads at the end of September and 14 by the end of December. Active users remained relatively stable, hovering around 88 throughout the quarter.
Texas Hold'em Poker: Pokerist from KamaGames showed a spike in weekly revenue to $11 in late November, but it generally remained low. Downloads varied, peaking at 57 in early November. Active users increased from 52 in late September to a high of 104 in early November, then settled around 61 by the end of December.
Bingo Party!Live Classic Bingo by Avid.ly had sporadic revenue, peaking at $11 in early October. Downloads were inconsistent, with notable spikes to 31 in late October and a drop to zero by the end of December. Active users were relatively low, peaking at 39 in late October and decreasing to 22 by the end of December.
Clash Royale from Supercell showed impressive consistency in downloads, starting at 494 in late September and rising to 1.1K by the end of December. Active users also saw a steady increase, starting at 16.7K and reaching 31.5K by the end of the quarter. Revenue saw a notable peak of $14 in mid-November.
Overall, these top-down games exhibited varied performance trends in Venezuela on iOS during Q4 2021. For more detailed insights and data, visit Sensor Tower.